What is this?
I'll try to show you a practical example based on the theoretical concept introduced previously.
My vision on this blog is to introduce some new or "cool" theoretical game design ideas at first and follow them up with an example game. This follow-up game will highlight as many of those ideas as possible..
Just as a info:
Recap from previous blog:
Original post starts here:
2. .EXE link
All the controls and instructions can be seen by pressing F1.
Check it out for a secret!!
Special note: Run and jump for a higher jump. You'll need it!!
Note (about the game):
1.How to implement the spotlight
A. Light originates as a pencil beam (intense bunch of light) and it doesn't spread.
B.But the object(s) on which it falls spreads the light in a short range to illuminate other objects nearby..
2.The bright arrow
Beware.. flashy things can be misleading..